Research Catalog
Game sound : an introduction to the history, theory, and practice of video game music and sound design
- Title
- Game sound : an introduction to the history, theory, and practice of video game music and sound design / Karen Collins.
- Author
- Collins, Karen, 1973-
- Publication
- Cambridge, Mass. : MIT Press, c2008.
Items in the Library & Off-site
Filter by
1 Item
Status | Format | Access | Call Number | Item Location |
---|---|---|---|---|
Text | Request in advance | *LE 08-7222 | Offsite |
Details
- Description
- x, 200 p. : ill., music; 24 cm.
- Subject
- Bibliography (note)
- Includes bibliographical references (p. [189]-196) and index.
- Contents
- Introduction: Games are not films! but-- -- Push start button: the rise of video games -- Insert quarter to continue: 16-bit and the death of the arcade -- Press reset: video game music comes of age -- Game audio today: technology, process and aesthetic -- Synergy in game audio: film, popular music and intellectual property -- Gameplay, genre, and the functions of game audio -- Compositional approaches to dynamic game music.
- Call Number
- *LE 08-7222
- ISBN
- 9780262033787 (hardcover : alk. paper)
- 026203378X (hardcover : alk. paper)
- LCCN
- 2008008742
- OCLC
- 212410152
- Author
- Collins, Karen, 1973-
- Title
- Game sound : an introduction to the history, theory, and practice of video game music and sound design / Karen Collins.
- Imprint
- Cambridge, Mass. : MIT Press, c2008.
- Bibliography
- Includes bibliographical references (p. [189]-196) and index.
- Research Call Number
- *LE 08-7222