- Description
- 1 online resource (x, 174 p.)
- Summary
- "For years, major film studios have licensed products related to their most popular films; video game spin-offs have become an important part of these licensing practices. Where blockbuster films are concerned, the video game release has become the rule rather than the exception. In Hollywood Gamers, Robert Alan Brookey explores the business conditions and technological developments that have facilitated the convergence of the film and video game industries. Brookey treats video games as rhetorical texts and critically examines several games to determine how specific industrial conditions are manifest in game design. Among the games (and films) discussed are Lord of the Rings, The Godfather, Spider-Man, and Iron Man."--From publisher description.
- Uniform Title
- Hollywood gamers (Online)
- Alternative Title
- Hollywood gamers (Online)
- Subject
- Bibliography (note)
- Includes bibliographical references (p. 141-162) and index.
- Access (note)
- Access restricted to authorized users.
- Contents
- Playing together -- Playing the games, being the heroes -- Coppola sleeps with the fishes -- Marvel goes to the movies -- Disney saves the world(s) -- What shall we play next?
- LCCN
- 2010002058
- OCLC
- ssj0000419769
- Author
Brookey, Robert Alan, 1959-
- Title
Hollywood gamers [electronic resource] : digital convergence in the film and video game industries / Robert Alan Brookey.
- Imprint
Bloomington : Indiana University Press, c2010.
- Bibliography
Includes bibliographical references (p. 141-162) and index.
- Access
Access restricted to authorized users.
- Connect to: