- Description
- 1 online resource (x, 206 pages) : illustrations.
- Series Statement
- Electronic mediations ; 50
- Uniform Title
- Mixed realism (Online)
- Alternative Title
- Mixed realism (Online)
- Subject
- Bibliography (note)
- Includes bibliographical references (pages 175-199) and index.
- Access (note)
- Access restricted to authorized users.
- Contents
- Introduction: the paradox of real virtuality: super Columbine Massacre RPG! -- History, theory, methodology. Immersive fictions in the dot-com era -- Reading In cold blood today: toward a model of mixed realism -- Incomplete worlds: videogames beyond immersion -- Gaming in context: self-reflexive strategies in Prince of Persia: sands of time, eternal darkness, and .hack//infection -- Metafiction and the perils of ubiquitous mediation -- Extended studies. When what's real doesn't matter: House of leaves -- Acceptable losses: Call of duty: modern warfare 2 -- Coda. The rock of the virtual: violence in Blood meridian and Red dead redemption.
- LCCN
- 2016003059
- OCLC
- ssj0001742661
- Author
Welsh, Timothy J., 1980-
- Title
Mixed realism [electronic resource] : videogames and the violence of fiction / Timothy J. Welsh.
- Imprint
Minneapolis : University of Minnesota Press, 2016.
- Series
Electronic mediations ; 50
- Bibliography
Includes bibliographical references (pages 175-199) and index.
- Access
Access restricted to authorized users.
- Connect to: