- Description
- 1 online resource (x, 274 pages)
- Uniform Title
- Sport 2.0 (Online)
- Alternative Title
- Sport 2.0 (Online)
- Subject
- Bibliography (note)
- Includes bibliographical references (pages 255-269)and index.
- Access (note)
- Access restricted to authorized users.
- Contents
- Games based culture -- Real world games -- The digital ecology of elite sports -- The serious gamer as elite athlete -- Digital spectators in augmented realities -- Media change at the Olympic games -- The new Olympic media -- Social media and the Olympics -- The London 2012 social media impact -- Citizen journalism and mobile media -- Conclusion : mixed reality and the wearable media generation.
- LCCN
- 2016018952
- OCLC
- ssj0001767084
- Author
Miah, Andy, 1975-
- Title
Sport 2.0 [electronic resource] : transforming sports for a digital world / Andy Miah.
- Imprint
Cambridge, MA : The MIT Press, [2017]
- Bibliography
Includes bibliographical references (pages 255-269)and index.
- Access
Access restricted to authorized users.
- Connect to: