Research Catalog

Videogames and art / edited by Andy Clarke and Grethe Mitchell.

Title
Videogames and art / edited by Andy Clarke and Grethe Mitchell.
Publication
Bristol, UK ; Chicago : Intellect, 2007.

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StatusFormatAccessCall NumberItem Location
TextRequest in advance N7433.8 .V53 2007Off-site

Details

Additional Authors
  • Clarke, Andy
  • Mitchell, Grethe
  • Clarke, Andy (Writer on video games in art)
Description
283 p. : ill.; 24 cm.
Subject
  • Video games in art
  • Video games > Design
  • Computer art
  • Computer graphics
  • Computerspelen
  • Videokunst
Genre/Form
  • digital art (visual works)
  • Digital art
  • Arts numériques.
Bibliography (note)
  • Includes bibliographical references and index.
Processing Action (note)
  • committed to retain
Contents
From appropriation to approximation / Axel Stockburger -- Meltdown / Rebecca Cannon -- Videogames as literary devices / Jim Andrews -- High-performance play : the making of machinima / Henry Lowood -- "Cracking the maze" curator's note / Anne-Marie Schleiner -- An interview with Brody Condon / Andy Clarke -- In conversation fall 2003 : an interview with Joseph DeLappe / Jon Winet -- The idea of doing nothing : an interview with Tobias Bernstrup / Francis Hunger -- The isometric museum : the SimGallery online project : an interview with curators Katherine Isbister and Rainey Straus / Jane Pickard -- The evolution of a GBA artist / Paul Catanese -- From Fictional videogame stills to Time travelling with Rosalind Brodsky 1991-2005 / Suzanne Treister -- Virtual retrofit (or what makes computer gaming so damn racy?) / M.A. Greenstein -- Perspective engines : an interview with JODI / Francis Hunger -- Independent game development : two views from Australia / Melanie Swalwell -- Medieval unreality : initiating an artistic discourse on Albania's blood feud by editing a first-person shooter game / Nina Czegledy and Maia Engeli -- Should videogames be viewed as art? / Brett Martin -- Some notes on aesthetics in Japanese videogames / William Huber -- The computer as a dollhouse (excerpts) / Tobey Crockett -- Networking power : videogame structure from concept art / Laurie Taylor -- Fan-art as a function of agency in oddworld fan-culture / Gareth Schott and Andrew Burn -- Will computer games ever be a legitimate art form? / Ernest W. Adams.
ISBN
  • 9781841501420
  • 1841501425
LCCN
^^2007408368
OCLC
  • 127259132
  • SCSB-10403497
Owning Institutions
Harvard Library