Research Catalog
Videogames and art / edited by Andy Clarke and Grethe Mitchell.
- Title
- Videogames and art / edited by Andy Clarke and Grethe Mitchell.
- Publication
- Bristol, UK ; Chicago : Intellect, 2007.
Items in the Library & Off-site
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1 Item
Status | Format | Access | Call Number | Item Location |
---|---|---|---|---|
Not available - Please for assistance. | Text | Request in advance | N7433.8 .V53 2007 | Off-site |
Details
- Additional Authors
- Description
- 283 p. : ill.; 24 cm.
- Subject
- Genre/Form
- digital art (visual works)
- Digital art
- Arts numériques.
- Bibliography (note)
- Includes bibliographical references and index.
- Processing Action (note)
- committed to retain
- Contents
- From appropriation to approximation / Axel Stockburger -- Meltdown / Rebecca Cannon -- Videogames as literary devices / Jim Andrews -- High-performance play : the making of machinima / Henry Lowood -- "Cracking the maze" curator's note / Anne-Marie Schleiner -- An interview with Brody Condon / Andy Clarke -- In conversation fall 2003 : an interview with Joseph DeLappe / Jon Winet -- The idea of doing nothing : an interview with Tobias Bernstrup / Francis Hunger -- The isometric museum : the SimGallery online project : an interview with curators Katherine Isbister and Rainey Straus / Jane Pickard -- The evolution of a GBA artist / Paul Catanese -- From Fictional videogame stills to Time travelling with Rosalind Brodsky 1991-2005 / Suzanne Treister -- Virtual retrofit (or what makes computer gaming so damn racy?) / M.A. Greenstein -- Perspective engines : an interview with JODI / Francis Hunger -- Independent game development : two views from Australia / Melanie Swalwell -- Medieval unreality : initiating an artistic discourse on Albania's blood feud by editing a first-person shooter game / Nina Czegledy and Maia Engeli -- Should videogames be viewed as art? / Brett Martin -- Some notes on aesthetics in Japanese videogames / William Huber -- The computer as a dollhouse (excerpts) / Tobey Crockett -- Networking power : videogame structure from concept art / Laurie Taylor -- Fan-art as a function of agency in oddworld fan-culture / Gareth Schott and Andrew Burn -- Will computer games ever be a legitimate art form? / Ernest W. Adams.
- ISBN
- 9781841501420
- 1841501425
- LCCN
- ^^2007408368
- OCLC
- 127259132
- SCSB-10403497
- Owning Institutions
- Harvard Library