Research Catalog

Digital cityscapes : merging digital and urban playspaces / edited by Adriana de Souza e Silva & Daniel M. Sutko.

Title
Digital cityscapes : merging digital and urban playspaces / edited by Adriana de Souza e Silva & Daniel M. Sutko.
Publication
New York : Peter Lang, c2009.

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StatusFormatAccessCall NumberItem Location
TextRequest in advance GV1469.17.S63 D54 2009Off-site

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Details

Additional Authors
  • Silva, Adriana de Souza e.
  • Sutko, Daniel M.
Description
ix, 371 p. : ill., map; 23 cm.
Series Statement
Digital formations, 1526-3169 ; v. 57
Uniform Title
Digital formations v. 57.
Subject
  • Video games > Social aspects
  • Mobile games
  • Shared virtual environments
  • Video games
  • Entertainment computing
Bibliography (note)
  • Includes bibliographical references and indexes.
Processing Action (note)
  • committed to retain
Contents
1. Redefining the local : the distinction between located information and local knowledge in location-based games / Eric Gordon -- 2. Location-based mobile games : a theoretical framework for research / Li Xiong, Rabindra Ratan, and Dmitri Williams -- 3. From always-on to always-there : locative media as playful technologies / Michiel de Lange -- 4. On the social and policial implications of hybrid reality gaming : an interview with Matt Adams from Blast Theory / Adriana de Souza e Silva and Daniel M. Sutko -- 5. The politics of being mobile : a case study of a different model for conceptualizing mobility, gaming, and play / Larissa Hjorth -- 6. Mediated co-proximity and its dangers in a location-aware community : a case of stalking / Christian Licoppe and Yoriko Inada -- 7. Play in hybrid reality : alternative approaches to game design / Frans Maÿra{u00A8} and Petri Lankoski -- 8. LOCUNET : location-based games as media communicating social meaning / Katerina Diamantaki, Charalampos Rizopoulos, Dimitris Charitos, and Nikos Tsianos -- 9. Framing the issues for the design of location-based games / Nicolas Nova and Fabien Girardin -- 10. Designing location-based mobile games : the CityExplorer case study / Sebastian Matyas, Christian Matyas, Hiroko Mitarai, Maiko Kamata, Peter Kiefer, and Christoph Schlieder -- 11. CitySneak : play, pedagogy, and surveillance / Robert W. Sweeny and Ryan M. Patton -- 12. Proximity gaming : new forms of wireless network gaming / Tom So{u00A8}derlund -- 13. The role of role-play in pervasive location-based mobile games / Shawn Cashman and Christin Gulick Phelps -- 14. Finding a place : developments of location-based mobile gaming in learning and assessment environments / Girlie C. Delacruz, Gregory K. W. K. Chung, and Eva L. Baker -- 15. Using pervasive games in education : a case study of the educational mobile game MathX / Hannamari Saarenpaä{u00A8} -- 16. Gaming the wild : developing augmented reality games on handhelds for an outdoor summer camp / John Martin -- 17. Location-based technology and game-based learning in secondary education : learning about medieval Amsterdam / Wilfried Admiraal, Sanne Akkerman, Jantina Huizenga, and Henk van Zeijts -- 18. OnSite and engaged : hybrid-reality gaming in communication across the curriculum initiatives / Deanna P. Dannels and Adriana de Souza e Silva
ISBN
  • 9781433105326 (pbk. : alk. paper)
  • 1433105322 (pbk. : alk. paper)
  • 9781433105333 (hardcover : alk. paper)
  • 1433105330 (hardcover : alk. paper)
LCCN
^^2009005540
OCLC
  • 313365398
  • SCSB-10958856
Owning Institutions
Harvard Library