Research Catalog
Digital cityscapes : merging digital and urban playspaces / edited by Adriana de Souza e Silva & Daniel M. Sutko.
- Title
- Digital cityscapes : merging digital and urban playspaces / edited by Adriana de Souza e Silva & Daniel M. Sutko.
- Publication
- New York : Peter Lang, c2009.
Items in the Library & Off-site
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1 Item
Status | Format | Access | Call Number | Item Location |
---|---|---|---|---|
Text | Request in advance | GV1469.17.S63 D54 2009 | Off-site |
Holdings
Details
- Additional Authors
- Description
- ix, 371 p. : ill., map; 23 cm.
- Series Statement
- Digital formations, 1526-3169 ; v. 57
- Uniform Title
- Digital formations v. 57.
- Subject
- Bibliography (note)
- Includes bibliographical references and indexes.
- Processing Action (note)
- committed to retain
- Contents
- 1. Redefining the local : the distinction between located information and local knowledge in location-based games / Eric Gordon -- 2. Location-based mobile games : a theoretical framework for research / Li Xiong, Rabindra Ratan, and Dmitri Williams -- 3. From always-on to always-there : locative media as playful technologies / Michiel de Lange -- 4. On the social and policial implications of hybrid reality gaming : an interview with Matt Adams from Blast Theory / Adriana de Souza e Silva and Daniel M. Sutko -- 5. The politics of being mobile : a case study of a different model for conceptualizing mobility, gaming, and play / Larissa Hjorth -- 6. Mediated co-proximity and its dangers in a location-aware community : a case of stalking / Christian Licoppe and Yoriko Inada -- 7. Play in hybrid reality : alternative approaches to game design / Frans Maÿra{u00A8} and Petri Lankoski -- 8. LOCUNET : location-based games as media communicating social meaning / Katerina Diamantaki, Charalampos Rizopoulos, Dimitris Charitos, and Nikos Tsianos -- 9. Framing the issues for the design of location-based games / Nicolas Nova and Fabien Girardin -- 10. Designing location-based mobile games : the CityExplorer case study / Sebastian Matyas, Christian Matyas, Hiroko Mitarai, Maiko Kamata, Peter Kiefer, and Christoph Schlieder -- 11. CitySneak : play, pedagogy, and surveillance / Robert W. Sweeny and Ryan M. Patton -- 12. Proximity gaming : new forms of wireless network gaming / Tom So{u00A8}derlund -- 13. The role of role-play in pervasive location-based mobile games / Shawn Cashman and Christin Gulick Phelps -- 14. Finding a place : developments of location-based mobile gaming in learning and assessment environments / Girlie C. Delacruz, Gregory K. W. K. Chung, and Eva L. Baker -- 15. Using pervasive games in education : a case study of the educational mobile game MathX / Hannamari Saarenpaä{u00A8} -- 16. Gaming the wild : developing augmented reality games on handhelds for an outdoor summer camp / John Martin -- 17. Location-based technology and game-based learning in secondary education : learning about medieval Amsterdam / Wilfried Admiraal, Sanne Akkerman, Jantina Huizenga, and Henk van Zeijts -- 18. OnSite and engaged : hybrid-reality gaming in communication across the curriculum initiatives / Deanna P. Dannels and Adriana de Souza e Silva
- ISBN
- 9781433105326 (pbk. : alk. paper)
- 1433105322 (pbk. : alk. paper)
- 9781433105333 (hardcover : alk. paper)
- 1433105330 (hardcover : alk. paper)
- LCCN
- ^^2009005540
- OCLC
- 313365398
- SCSB-10958856
- Owning Institutions
- Harvard Library