Research Catalog

Virtual environments and advanced interface design

Title
Virtual environments and advanced interface design / edited by Woodrow Barfield, Thomas A. Furness, III.
Publication
New York : Oxford University Press, 1995.

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StatusFormatAccessCall NumberItem Location
TextUse in library QA76.9.H85 V54 1995Off-site

Details

Additional Authors
  • Barfield, Woodrow.
  • Furness, Thomas A.
Description
xiv, 580 pages : illustrations; 25 cm
Summary
This sweeping introduction to the science of virtual environment technology masterfully integrates research and practical applications culled from such disciplines as psychology, engineering, and computer science. With contributions from the field's foremost researchers and theorists, the book focuses on ways in which virtual technology and interface design can better accommodate human cognitive, motor, and perceptual capabilities, bringing the reader up-to-date with the latest design strategies and cutting-edge virtual environments, and pointing to promising avenues for future development. The first section introduces the reader to the subject by defining basic terms, identifying key components of the virtual environment, and reviewing their origins and elements. The second part focuses on current technologies used to present visual, auditory, tactile, and kinesthetic information. The book concludes with an in-depth analysis of how environments and human perception are integrated to create effective virtual systems. Comprehensive and splendidly written, this will be the seminal text on the subject for years to come.
Subject
  • Human-computer interaction
  • Virtual reality
  • User interfaces (Computer systems)
  • Virtual Reality
  • User-Computer Interface
  • virtual reality
  • Mensch-Maschine-Kommunikation
  • Virtuelle Realität
  • Computer interfaces
  • Réalité virtuelle
  • Interaction humain-machine
  • Mensch-Maschine-Kommunikation
Genre/Form
Aufsatzsammlung.
Bibliography (note)
  • Includes bibliographical references and index.
Contents
1. Introduction to Virtual Environments and Advanced Interface Design / Thomas A. Furness III and Woodrow Barfield -- 2. Origins and Elements of Virtual Environments / Stephen R. Ellis -- 3. Computer Graphics Modeling for Virtual Environments / Mark Green and Hanqiu Sun -- 4. VEOS: The Virtual Environment Operating Shell / William Bricken and Geoffrey Coco -- 5. Human Stereopsis, Fusion, and Stereoscopic Virtual Environments / Elizabeth Thorpe Davis and Larry F. Hodges -- 6. Visually Coupled Systems Hardware and the Human Interface / Dean F. Kocian and H. Lee Task -- 7. Eye Tracking in Advanced Interface Design / Robert J.K. Jacob -- 8. The Design of Multidimensional Sound Interfaces / Michael Cohen and Elizabeth M. Wenzel -- 9. Tactile Displays / Kurt A. Kaczmarek and Paul Bach-Y-Rita -- 10. Kinesthetic Displays for Remote and Virtual Environments / Blake Hannaford and Steven Venema -- 11. Input Devices and Interaction Techniques for Advanced Computing / I. Scott MacKenzie -- 12. Presence and Performance Within Virtual Environments / Woodrow Barfield, David Zeltzer, Thomas Sheridan and Mel Slater -- 13. Cognitive Issues in Virtual Reality / Christopher D. Wickens and Polly Baker -- 14. Augmented-Reality Displays / Woodrow Barfield, Craig Rosenberg and Wouter A. Lotens.
ISBN
  • 0195075552
  • 9780195075557
LCCN
  • 94031635
  • 9780195075557
OCLC
  • ocm30895061
  • 30895061
  • SCSB-2060720
Owning Institutions
Princeton University Library